Ethnography and Virtual Worlds: A Handbook of Method by Tom Boellstorff - PDF free download eBook

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  • Published: Sep 03, 2015
  • Reviews: 238

Brief introduction:

Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game...

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Details of Ethnography and Virtual Worlds: A Handbook of Method

ISBN
9780691149509
Publication date
Age range
18+ Years
Book language
EN
Pages
264
Format
PDF, FB2, FB3, TXT
Quality
High quality scanned pages
Dimensions
6.10 (w) x 9.30 (h) x 0.90 (d)
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Some brief overview of this book

Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results.

Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame

Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft

Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues

Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results

Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography

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A few words about book author

Tom Boellstorff is professor of anthropology at the University of California, Irvine. His books include Coming of Age in Second Life: An Anthropologist Explores the Virtually Human. Bonnie Nardi is professor of informatics at the University of California, Irvine. Her books include My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft. Celia Pearce is associate professor of digital media at Georgia Institute of Technology. Her books include Communities of Play: Emergen project, from choosing an online fieldsite to writing and publishing the results.

Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame

Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft

Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues

Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results

Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography

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