The Art of Game Design: A book of lenses by Jesse Schell - PDF free download eBook

Book author:

  • Published: Oct 08, 2015
  • Reviews: 1034

Brief introduction:

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also...

more details below

Details of The Art of Game Design: A book of lenses

ISBN
9780123694966
Publication date
Age range
18+ Years
Book language
EN
Pages
520
Format
PDF, CHM, RTF, TXT
Quality
Normal quality scanned pages
Dimensions
7.50 (w) x 9.10 (h) x 1.40 (d)
Download cursor

Some brief overview of this book

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

See more interesting books:

  • The Girl Who Never Made Mistakes PDF
  • Life Expectancy PDF
  • Science vs. Religion: What Scientists Really Think PDF
  • You Can Be Happy No Matter What: Five Principles for Keeping Life in Perspective PDF
  • The Oprah Winfrey Show: Reflections on an American Legacy PDF
  • A-List (The A-List Series #1) PDF

How to download e-book

Press button "GET DOWNLOAD LINKS" and wait 20 seconds. This time is necessary for searching and sorting links. One button - 15 links for downloading the book "The Art of Game Design: A book of lenses" in all e-book formats!

May need free signup required to download or reading online book.

A few words about book author

Jesse Schell is professor of entertainment technology for Carnegie Mellon Universitys Entertainment Technology Center (ETC), a joint masters program between Carnegie Mellons College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio. Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. Sese lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Small FAQ about download

Book files are stored on servers owned by you?
No. We do not store files, because it is prohibited. Our site uses the API of third-party sites that store files. That is, we are doing the same thing as Google, only within the framework of one subject. Third-party sites are multimedia services that allow you to read and download e-books. By subscribing, you get access to a huge library of multimedia content, which is updated daily. Services are fully optimized for all platforms - iOS, Android and PC.
If there is a choice of file format, which format is better to download?
Modern smartphones and computers can read files of any format. But the most compatible is the *.PDF format. For example, the PDF format can be read Mozilla Firefox browser without any additions.
How long will the file be downloaded?
Very fast. We regularly check (this is a fully automatic process) the availability of servers, the links to which we offer you. If the server does not provide a quick download, then we remove it from the list.
Does the electronic version of the book completely replace the paper version?
Of course not. Best of all, if after reading an e-book, you buy a paper version of The Art of Game Design: A book of lenses. Read the book on paper - it is quite a powerful experience.

All downloaded files are checked

EPUB

game.design.book.lenses.epub

  • MD5: 73c016146c2184ec753a9d0d418cad79
  • SHA1: fcb2a508ea735a3b1304108f6fabc64964715aee
checkcheckcheckcheckcheck
PDF

game.design.book.lenses.pdf

  • MD5: 3be1ec72a6208b3c61ed9eeccb29d35f
  • SHA1: 6c34b4651dc1379fc83c772db07d0f9420801176
checkcheckcheckcheckcheck
FB2

game.design.book.lenses.fb2

  • MD5: d95a0cc681f0deb83300f6163f186950
  • SHA1: e9355534f01f93154c614ac2134d31c6be816c5b
checkcheckcheckcheckcheck
MOBI

game.design.book.lenses.mobi

  • MD5: d465f7858cb824dcaf4990a8d56c9a8c
  • SHA1: 5a51ec971259904b4063029cf2fa417280b474ba
checkcheckcheckcheckcheck
DJVU

game.design.book.lenses.djvu

  • MD5: 50d1a9aed63f7cd535916a64f08ac62b
  • SHA1: de54075ad7bb034139d8e5fa0ee11eff3be79065
checkcheckcheckcheckcheck