The Computer in the Visual Arts by Anne Morgan Spalter - PDF free download eBook

Book author:

  • Published: Sep 06, 2015
  • Reviews: 54

Brief introduction:

Introducing a dynamic medium for artistic expression and graphic communicationThis is a seminal contributionoa must-read for anyone interested in how computers are used in art and design. Spalter masterfully presents the principles and practices...

more details below

Details of The Computer in the Visual Arts

ISBN
9780201386004
Publication date
Age range
18+ Years
Book language
GB
Pages
500
Format
PDF, DJVU, DOC, FB3
Quality
Normal quality OCR
Dimensions
7.74 (w) x 9.50 (h) x 1.31 (d)
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Some brief overview of this book

Introducing a dynamic medium for artistic expression and graphic communication

This is a seminal contributionoa must-read for anyone interested in how computers are used in art and design. Spalter masterfully presents the principles and practices of this vital and rapidly growing field. She blends just the right amount of technology with applications and implications to the visual arts, in an easy-to-read, informative style..

— Andries van Dam, T. J. Watson, Jr. University Professor of Technology and Education and Professor of Computer Science, Brown University, and coauthor of the authoritative book, Computer Graphics: Principles and Practice.

At last! Those are the words that most often greet Anne Morgan Spalteris new book—an introduction to computer graphics uniquely focused on the computer as a medium for artistic expression and graphic communication—the first comprehensive work to combine technical and theoretical aspects of the emerging field of computer art and design.

Integrating theory, examples, and the concepts underlying all the major types of graphics software, Spalter explains the principles and practices that artist, designers, illustrators, and photographers simply must understand to take full advantage of this dynamic, visual medium.

Each program is presented as part of a larger picture, profusely illustrated with diagrams and art works, including many in color. Coverage includes:

Digital painting and photoediting

Digital design and layout

The building and rendering of 3D worlds

Animation

Multimedia

The World Wide Web

Chapters on input and output address the wide range of tools and techniques for working with art and design software, and for creating both screen-based and printed works. Excerpts from interviews with artists and computer scientists add perspective to both the origins and the future directions of the field. Although some of the bookis exercises require common application software, the main body of this text is platform- and application-independent.

For years Iive been searching the shelves for a book like this, a book that gathers together the loose strands of the ecomputer arti movement.... She gives the whole pictureo pioneer artists, technical principles, artistic choices, creative uses and misuses, all with the freshness of the hands-on practitioner.

— James Faure Walker has spent the past 10 years integrating computer graphics into his painting, and is currently a lecturer in painting/computer graphics at UCE, Birmingham, England.

0201386003B04062001

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A few words about book author

Anne Morgan Spalter is currently Artist in Residence, Brown Computer Graphics Group, Department of Computer Science, Brown University and Outreach Director, The NSF Science and Technology Center for Computer Graphics and Scientific Visualization. She designed the first computer art course at Brown and taught joint- ly there and at Rhode Island School of Design (RISD). She has degrees in mathematics (Brown) and in painting (RISD). Her own computer art has been exhibited both in the U.S. and abor of Technology and Education and Professor of Computer Science, Brown University, and coauthor of the authoritative book, Computer Graphics: Principles and Practice.

At last! Those are the words that most often greet Anne Morgan Spalteris new book—an introduction to computer graphics uniquely focused on the computer as a medium for artistic expression and graphic communication—the first comprehensive work to combine technical and theoretical aspects of the emerging field of computer art and design.

Integrating theory, examples, and the concepts underlying all the major types of graphics software, Spalter explains the principles and practices that artist, designers, illustrators, and photographers simply must understand to take full advantage of this dynamic, visual medium.

Each program is presented as part of a larger picture, profusely illustrated with diagrams and art works, including many in color. Coverage includes:

Digital painting and photoediting

Digital design and layout

The building and rendering of 3D worlds

Animation

Multimedia

The World Wide Web

Chapters on input and output address the wide range of tools and techniques for working with art and design software, and for creating both screen-based and printed works. Excerpts from interviews with artists and computer scientists add perspective to both the origins and the future directions of the field. Although some of the bookis exercises require common application software, the main body of this text is platform- and application-independent.

For years Iive been searching the shelves for a book like this, a book that gathers together the loose strands of the ecomputer arti movement.... She gives the whole pictureo pioneer artists, technical principles, artistic choices, creative uses and misuses, all with the freshness of the hands-on practitioner.

— James Faure Walker has spent the past 10 years integrating computer graphics into his painting, and is currently a lecturer in painting/computer graphics at UCE, Birmingham, England.

0201386003B04062001

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All downloaded files are checked

EPUB

computer.visual.arts.epub

  • MD5: 72399b1f03afc6f51b09cdc8f9d3b16c
  • SHA1: 6445ad803cc578738dd2aa82a651b1f4b8bfb986
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PDF

computer.visual.arts.pdf

  • MD5: d43806897131f22b36e1d70505fb7140
  • SHA1: c47391a457f53215c82c81c6e9f7bf5cfb03cbf5
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FB2

computer.visual.arts.fb2

  • MD5: 29653932f084ede1b22c6f0e93d3bd9c
  • SHA1: 981332080ccf6300396ff1aa45e2b980043fc38a
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MOBI

computer.visual.arts.mobi

  • MD5: 0ea49f94b2917a6637cb494402119d88
  • SHA1: 3760712ca423a52f056fd1454b86dd7e85eac1b3
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DJVU

computer.visual.arts.djvu

  • MD5: 571f2fa1548d95b1538c4110a6128d0f
  • SHA1: 822dcd648c401ab17c8c6fb69515fc52a3f8ad9f
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